
UIButton will adjust its content and appearance according to configuration values. It has many properties that refer to the button appearance and content, e.g., title, titlePadding, image, imagePadding, buttonSize, baseBackgroundColor, background, etc. UIButton.Configuration is a new struct that specifies the appearance and behavior of a button and its contents. SwiftUI also gets this change, but this article will only focus on UIKit. A new struct that made this happen is UIButton.Configuration. New button style in iOS 15Īfter all the suffering UIKit goes through, now in iOS 15, I'm pleased that UIButton finally gets some love and having those customizations build right in. You have to hack around to customize all of this. Too bad UIKit lacks most of this support. Every app needs to have a unique button to reflect its branding. This seems trivial but very crucial in today's design. You can find out how in the previous article SwiftUI ButtonStyle. You can also make a style out of this for reusable. Here is an example how you can style buttons in SwiftUI. You can easily adjust a background color, round color, multiline, and image. With the introduction of SwiftUI in WWDC 2019, one of the features that I really enjoy is the flexibility to styling a button. Three different styles of buttons each reflect its importance. It uses a plain button for low priority action, gray background for more important ones, and prominent blue background color for a call to action. As an example, the App Store app uses three different styles of buttons in the app. Alert and Modal have two actionsīut if you have different paths that users can choose from, the simple button style might not enough. It works for most of the standard system UI elements where choices are limited. It looks clean and beautiful at that time, but Apple doesn't change it ever since. So, our buttons need to have a different style to reflect that.Īpple adopts a flat design in iOS 7 with a borderless design button. Every action has different urgency and importance depend on the context. It is an obvious way for users to interact with our app. You no longer need to subclass UIButton ever again with button configuration.Ī button is a very important UI element. An introduction to a new button configuration, a struct that is shaping and styling your button.
#Apple icon plus uibutton series#
Label.The first part in the series "What's new in UIKit button". UILabel *label= initWithFrame:CGRectMake(0, /2,, /2)] UIImageView *imageView1 = initWithFrame:CGRectMake(0, 0,, /2)] You should create custom imageview for image and custom label for text and you add to your button as subviews.

You can also see the final result in the Interface Builder as it is on the screenshot. it is pretty same, but here is this version as well in one simple picture.

Or, if you don't need a dynamic button you could add your button to your view in the Interface Builder and you could set the same values at there as well. the rest of the customisation of the button is your duty now, and don't forget to add the button to your view. you can ADD the action to the button as well like forState:UIControlStateHighlighted] // SET the colour for your wishes forState:UIControlStateNormal] // SET the colour for your wishes I think you are looking for this solution for your problem: UIButton *_button =
